peliteknologian
Peliteknologian, or game technology, refers to the multidisciplinary study and application of technologies used to create, run, and analyze playable digital and interactive experiences. It encompasses software engineering, computer graphics, artificial intelligence, audio processing, networking, and human–computer interaction, with a focus on the tools, pipelines, and infrastructure that support game development and operation. The field sits between theoretical computer science and practical production, bringing together engineers, designers, artists, and researchers.
The scope includes game engine development, real-time rendering, physics simulation, AI systems for non-player characters, audio
Historically, peliteknologian emerged with the growth of the video game industry and computer graphics, evolving alongside
Education in peliteknologia is typically housed within computer science or software engineering programs with a specialization