pairingglBlendFuncGLONE
pairingglBlend is a function typically found in graphics programming libraries, specifically those dealing with OpenGL. Its primary purpose is to control how colors are blended when drawing objects onto a surface. When rendering, a new color (the source color) is combined with an existing color already present on the screen (the destination color). The pairingglBlend function dictates the mathematical formula used for this combination.
The function takes arguments that specify blending factors for both the source and destination colors. These
Understanding and correctly configuring pairingglBlend is crucial for achieving effects like transparency, fading, and combining multiple