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objecttypes

Objecttypes refer to the abstract classifications used to describe objects in computing. An object type defines the set of data that an object can hold and the operations that can be performed on it. In many programming languages, each object carries a type that determines its behavior, the available methods, and how it is stored in memory. The type system governs how values are used and how they relate to one another, enabling compile-time checks in statically typed languages and run-time checks in dynamically typed ones.

In object-oriented languages, a class typically serves as the blueprint for an object type. An instance created

In addition to language-native types, many systems support object types in databases and data interchange. Object-relational

Implementation details vary: runtime type information and reflection enable programs to inspect and manipulate object types

See also: type system, class, interface, protocol, reflection, object-relational database.

from
a
class
has
the
class
as
its
type,
with
the
class’s
methods
and
fields
forming
the
object’s
interface.
Some
languages
also
support
interfaces,
protocols,
or
mixins
that
describe
a
set
of
permissible
operations
independent
of
concrete
classes.
databases
define
user-defined
object
types
that
bundle
fields
with
optional
methods.
Object
types
can
support
inheritance,
encapsulation,
and
polymorphism,
enabling
more
expressive
data
models
and
reusable
components.
dynamically,
while
static
type
checking
enforces
type
safety
at
compile
time.
Properly
designed
object
types
aid
encapsulation,
interoperability,
and
extensibility,
and
are
a
core
concern
of
software
architecture
and
data
modeling.