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objectlocation

Objectlocation, often written as object location, refers to determining the position of an object within a scene, in either two-dimensional image space or three-dimensional world space, and, in many cases, its orientation. In practice, localization is a core component of object detection, pose estimation, robotics manipulation, and autonomous navigation. Two-dimensional localization outputs image coordinates such as bounding boxes or keypoints, while three-dimensional localization provides metric coordinates and a pose (orientation) relative to a reference frame.

Techniques combine sensor data and algorithms. Two-dimensional localization often relies on convolutional neural networks that predict

Applications span robotics for picking and manipulation, autonomous vehicles for scene understanding, augmented reality for overlaying

Challenges include occlusion, viewpoint and scale variation, cluttered scenes, and sensor noise. Ongoing research aims to

bounding
boxes
or
pixel-level
masks,
sometimes
refined
with
post-processing
steps.
Three-dimensional
localization
uses
depth
information
from
RGB-D
sensors
or
LiDAR,
stereo
vision,
and
geometric
solvers
(such
as
PnP)
to
compute
3D
position
and
6-DoF
pose.
Representations
include
2D
bounding
boxes,
3D
bounding
boxes,
point
clouds
with
pose,
and
rotation
representations
such
as
quaternions
or
rotation
matrices.
virtual
content,
and
inventory
management
in
warehouses.
Evaluation
typically
measures
localization
accuracy
with
metrics
such
as
intersection-over-union
for
2D
boxes,
pixel-
or
meter-level
localization
error,
and
pose
accuracy
in
6D
pose
estimation.
improve
robustness
through
multimodal
sensing,
temporal
consistency,
and
self-supervised
learning.
Related
areas
include
object
detection,
pose
estimation,
3D
reconstruction,
and
SLAM.