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nHeightDest

nHeightDest is a variable name used in software development to denote the destination height in graphical or rendering contexts. The prefix n suggests an integer type (n is often used in Hungarian notation to indicate a numeric value). As such, nHeightDest typically represents a height measured in units such as pixels for the target area where content will be drawn after scaling or transformation.

Common usage and context

- nHeightDest frequently appears alongside related variables such as nWidthDest, nHeightSrc, and nWidthSrc, as well as coordinates

- It is commonly used in image processing, bitmap drawing, user interface rendering, and graphics pipelines to

Relation to scaling and rendering

- In scaling operations, nHeightDest is used to compute scale factors (for example, scaleY = nHeightDest / nHeightSrc) and

- It helps determine clipping, aspect ratio, and alignment when drawing content into a target buffer or

Considerations and pitfalls

- Negative values typically indicate error or special handling; zero height often requires validation to avoid division

- The exact interpretation of nHeightDest can vary by codebase and language; it may be a plain integer,

- When working across different coordinate systems or units, ensure consistent units and coordinate origin.

See also

- nWidthDest, nHeightSrc, destination rectangle, scaling, Hungarian notation.

describing
a
destination
rectangle
(for
example,
left,
top,
width,
and
height).
specify
the
final
height
of
the
destination
area
after
resizing,
cropping,
or
layout
operations.
to
determine
how
source
pixels
map
to
the
destination
height.
window.
by
zero
or
invalid
rendering.
or
part
of
a
larger
destination
specification
or
struct.