linedefs
Linedefs are a fundamental component of the map format used in the popular first-person shooter game Doom and its derivatives, such as Doom II, Heretic, and Hexen. They are straight lines that define the boundaries of sectors, which are the individual rooms or areas within a level. Linedefs are used to create the layout of a level, including walls, doors, and other structural elements.
Each linedef has two endpoints, which are vertices, and a set of attributes that determine its behavior
Linedefs play a crucial role in the creation of Doom levels, as they are used to define
In addition to their use in Doom and its derivatives, the concept of linedefs has been adopted