levelstruct
Levelstruct refers to a data structure used in certain video game development contexts, particularly in game engines like Source (used for games such as Half-Life 2, Counter-Strike: Source, and Team Fortress 2). It is a file format that stores information about a game level's geometry, lighting, and other environmental properties. The primary purpose of a levelstruct is to represent the static elements of a game world that do not change during gameplay.
The levelstruct file, often with a .bsp extension, is generated by a map compiler. This compiler takes
The levelstruct's design is optimized for fast loading and rendering, as game engines need to quickly access