käyttöliittymämenetelmä
Käyttöliittymämenetelmä, often abbreviated as ULM, is a design approach used in human-computer interaction to create intuitive and efficient interfaces. It focuses on the user's needs and tasks, aiming to minimize the cognitive load required to interact with a system. The method involves several key principles:
Firstly, ULM emphasizes the importance of understanding the user and their context. This includes analyzing user
A central aspect of ULM is the use of direct manipulation, allowing users to interact with objects
Another key principle is the use of affordances, which are visual cues that suggest how an object
Lastly, ULM considers the overall user experience, including factors like aesthetics, accessibility, and learnability. The goal
ULM was popularized by Ben Shneiderman and his colleagues at the University of Maryland, and it has