järjestelmäkassoissa
Järjestelmäkassat, often translated as "system crates" or "system chests," refers to a conceptual or literal storage mechanism within a video game's architecture designed to hold specific types of items or resources. These crates are typically not accessible through standard in-game inventory management but are instead managed by the game's underlying systems. Their purpose can vary significantly depending on the game's design.
In some games, järjestelmäkassat might be used to store essential game assets, such as character models, textures,
Furthermore, the term can sometimes allude to hidden or developer-accessible storage areas used for testing or