iyItem
iyItem is a generic data structure used in some game engines and software systems to represent a single item within an inventory. It is designed to be the universal container for data about any item, from weapons and armor to consumables and quest objects.
Core properties include a unique identifier, a name, a short description, a category, rarity, base value, and
Behaviorally, iyItem supports serialization for save games, cloning for duplicating templates, and functions to apply or
Variants include standard items, enchanted items, and special variants defined by flags such as isQuestItem or
Acquisition and lifecycle: iyItems are created via crafting, looting, vendor purchases, or quest rewards. They may
In application design, iyItem is used by inventory user interfaces, filtering and sorting logic, tooltip generation,