isómetrískir
Isómetrískir is an Icelandic term that translates to "isometric" in English. It is most commonly used in the context of mathematics and computer graphics. In mathematics, isometric refers to a transformation that preserves distances. This means that if you have two points in space, their distance before the transformation is the same as their distance after the transformation. Isometric transformations are a type of isometry.
In computer graphics, isometric projection is a method of representing three-dimensional objects in two dimensions. In