Home

inputt

Inputt is a hypothetical open-source platform designed to standardize and route user input across devices and modalities. It defines a unified event model for input actions such as key presses, pointer movements, touch gestures, voice commands, and gamepad interactions, enabling applications to consume input from multiple sources in a consistent way. The project envisions client SDKs for web, mobile, and desktop environments, plus a core runtime that can be embedded in applications or run as a service.

Architecture of Inputt features modular layers: input sources that collect events, an event normalizer that converts

History and status: Inputt is described here as a thought experiment used in design discussions about cross-modal

Impact and considerations: As a hypothetical platform, Inputt highlights challenges in cross-modal input integration, including latency,

See also: Human-computer interaction, Event-driven architecture, Input device, Accessibility.

them
into
a
common
format,
a
broker
that
routes
events
to
listeners,
and
a
policy
layer
for
filtering,
prioritization,
and
privacy
controls.
The
system
supports
plugins
to
add
new
source
drivers,
normalization
rules,
or
custom
handlers.
Serializing
formats
may
include
JSON
or
protobuf,
and
security
provisions
cover
per-source
permissions
and
optional
end-to-end
encryption.
input.
It
has
appeared
in
tutorials
and
theoretical
debates
but
is
not
a
formal
standard
or
widely
adopted
project.
The
concept
serves
to
explore
how
multi-source
input
could
be
unified
in
a
scalable,
accessible
way.
platform
authorization,
privacy,
and
user
accessibility.
It
is
commonly
referenced
in
educational
materials
about
input
architecture
and
user
interaction
design.