innost
Innost is a term used in information design, psychology, and human-computer interaction to describe a measured response to novelty within an interactive system. It denotes a framework or metric for balancing familiar structure with new content to sustain engagement and facilitate learning. The term is often treated as both a design principle and a quantitative measure.
Origins and usage: The concept emerged in scholarly discussions in the 2010s and 2020s, with no single
Measurement and methodology: Innost is typically assessed using a combination of objective metrics and user-reported data.
Applications and implications: Applications span education platforms, gaming, e-commerce, and adaptive interfaces. By calibrating how much