glViewportIndex
glViewportIndex refers to the OpenGL API facilities used to manage multiple viewports within a single context, enabling per-viewport specifications rather than a single global viewport. This capability is provided by the ARB_viewport_array extension and became part of OpenGL core in later revisions. It allows rendering to multiple regions of a window, each with its own viewport dimensions, origins, and optional per-viewport scissor state.
The core idea is to separate viewport state by index. For each viewport index, developers can define
Key functions associated with glViewportIndex describe the per-viewport workflow. For a single viewport, glViewportIndexedf or glViewportIndexedfv
Several considerations apply: hardware support is required (OpenGL 4.1 core or the ARB_viewport_array extension), and using