glMaterialfGLFGLFRONT
glMaterialfGLFGLFRONT is a function in the OpenGL graphics library. It is used to set a single floating-point material parameter for the front face of polygons. The OpenGL API provides a set of functions for defining the properties of materials, which are used to simulate how surfaces interact with light. These properties influence how colors are rendered and how light reflects off objects.
The function glMaterialf takes two arguments: a pname and a value. The pname specifies which material parameter
Common parameters that can be set using glMaterialf include GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, and GL_SHININESS. For example,