glColor4f
glColor4f is a function in the OpenGL graphics library used to set the current color with red, green, blue, and alpha components. The 'f' at the end of glColor4f indicates that the color components are specified as floating-point numbers. Each component ranges from 0.0 to 1.0, where 0.0 represents no intensity and 1.0 represents full intensity. For example, glColor4f(1.0f, 0.0f, 0.0f, 1.0f) would set the current color to opaque red. glColor4f(0.0f, 1.0f, 0.0f, 0.5f) would set the current color to semi-transparent green.
This function affects all subsequent drawing operations until it is called again. It influences the color of
glColor4f is part of the OpenGL API and is available across various platforms and programming languages that