glClearStencil
glClearStencil is a function in OpenGL used to set the stencil buffer to a specific value. The stencil buffer is a part of the framebuffer that can be used for masking and other per-pixel operations, often employed in advanced rendering techniques.
When glClearStencil is called, it specifies the integer value that will be used to clear the stencil
The typical use case for glClearStencil is to prepare the stencil buffer before drawing or performing stencil
The value used with glClearStencil can range from 0 to 2^N - 1, where N is the number