glClearColor00f
glClearColor00f is a function typically found in graphics programming libraries, most notably within the OpenGL (Open Graphics Library) specification. Its primary purpose is to set the clear color that will be used when the color buffer of a window or rendering target is cleared.
When a rendering operation is performed, the graphics hardware can be instructed to clear the screen. This
The alpha component, while part of the function signature, is often ignored when clearing the color buffer