fillColor
Fillcolor is a term used in computer graphics to describe the color used to fill the interior of a shape or region. It is typically specified separately from the color used to draw the shape's outline (the stroke), allowing designers and programs to control fill and border independently.
Fillcolor can be expressed in multiple color models and formats, including named colors, hexadecimal RGB values,
In common graphics systems, fill color is a property or attribute of shapes and graphics primitives. SVG
Patterns and gradients extend solid fills by shading within the interior. A fill can be a gradient
Practical considerations include choosing colors with sufficient contrast against surrounding elements, ensuring consistent rendering across devices