detailsete
Detailsete is a term used in computer graphics and digital asset production to describe a curated collection of high-detail surface elements intended to be reused across multiple assets and scenes. A detailsete typically bundles textures, materials, shaders, microgeometry, and related conventions to provide a coherent level of detail and visual quality.
The term is said to have emerged in CGI studios as production pipelines grew more modular in
A detailsete may include diffuse or albedo textures, normal and bump maps, roughness and metallic maps, height
Applications span film, video games, and architectural visualization, where detailset reuse accelerates production, enforces visual consistency,
Related terms include texture libraries, material libraries, and asset packs; some studios refer to the same