Home

dereferences

Dereferencing is the operation of accessing the value stored at a particular memory location or the object referred to by a reference or pointer. In low-level languages, dereferencing a pointer means following the pointer to read or modify the object it points to. The dereference operation is often implemented with a dedicated operator, such as the asterisk (*) in C and C++, yielding the value at the pointer as well as enabling writes to that location.

In languages with automatic memory management and references, such as Java or C#, dereferencing is typically

Rust models dereferencing through the * operator and a deref trait that allows automatic coercions between types.

Safety considerations are central to dereferencing: dereferencing a null or invalid pointer can cause crashes or

implicit:
a
reference
variable
denotes
an
object,
and
accessing
its
fields
or
methods
constitutes
a
dereference.
Some
languages
also
support
explicit
pointer
types
alongside
authorities
that
manage
memory
safety;
for
example,
Go
uses
the
&
operator
to
take
addresses
and
the
*
operator
to
dereference
pointers
when
needed.
References
to
values
(e.g.,
&T)
can
be
dereferenced
to
access
the
underlying
value,
with
deref
coercions
enabling
method
calls
or
field
access
to
feel
natural
across
reference
types.
Box<T>,
Rc<T>,
and
other
smart
pointer
types
provide
managed
indirection,
with
additional
rules
around
ownership,
borrowing,
and
lifetime.
undefined
behavior
in
languages
like
C
and
C++.
Modern
languages
mitigate
this
with
null
checks,
optional
types,
or
automatic
memory
safety
features.
Correct
use
of
dereferencing
is
essential
for
proper
memory
access,
performance,
and
program
correctness.