damageInstant
damageInstant is a term commonly found in video games and digital simulations, referring to a specific type of damage application. Unlike damage over time (DoT) effects which are applied gradually over a period, damageInstant is applied instantaneously. This means that upon triggering an event, a predetermined amount of damage is immediately deducted from the target's health or other relevant attributes.
The application of damageInstant can be initiated by various in-game actions or events. These include, but are
Understanding damageInstant is crucial for game mechanics and player strategy. It dictates how quickly a target