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crits

Crits, short for critical hits, are a common mechanic in many video games and tabletop RPGs. A critical hit is an attack that deals greater damage than a normal hit, often by a fixed multiplier or an additional effect.

Most games implement crit chance as a separate statistic, representing the probability that an attack will

Damage expectation can be modeled as E[Damage] = base damage × (1 − p + p × m), where

In practice, crits influence decision making and build choices, encouraging players to seek items or abilities

Crits contribute to variability in combat outcomes and can affect game balance, pacing, and frustration. Designers

be
a
crit.
The
size
of
the
multiplier
varies
by
game
and
can
range
from
about
1.5x
to
3x
or
higher;
some
titles
apply
extra
effects,
such
as
armor
ignoring
or
a
status
effect.
p
is
crit
probability
and
m
is
crit
multiplier.
that
increase
crit
chance
or
multiplier.
Some
games
also
feature
guaranteed
crits
under
specific
conditions,
such
as
headshots,
perfect
timing,
or
critical-aim
mechanics.
often
balance
by
capping
crit
chance,
staggering
damage,
or
introducing
mitigation
to
keep
fights
fair.