crits
Crits, short for critical hits, are a common mechanic in many video games and tabletop RPGs. A critical hit is an attack that deals greater damage than a normal hit, often by a fixed multiplier or an additional effect.
Most games implement crit chance as a separate statistic, representing the probability that an attack will
Damage expectation can be modeled as E[Damage] = base damage × (1 − p + p × m), where
In practice, crits influence decision making and build choices, encouraging players to seek items or abilities
Crits contribute to variability in combat outcomes and can affect game balance, pacing, and frustration. Designers