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coroutinelike

Coroutinelike refers to programming constructs and patterns that behave similarly to coroutines but are not true coroutines provided by the language’s runtime. These mechanisms enable paused computations, resumable control flow, and cooperative scheduling, typically implemented through libraries, language features, or runtime systems rather than via explicit, native coroutine primitives.

Common sources of coroutinelike behavior include generators, asynchronous functions, futures or promises, and event-loop driven abstractions.

Key distinctions from true coroutines involve suspension semantics and stack management. True coroutines typically suspend and

Uses and implications include asynchronous I/O, lazy evaluation, data pipelines, and cooperative multitasking in single-threaded environments.

See also: coroutines, generators, async/await, continuations, event loop, futures, promises.

Generators
in
many
languages
allow
a
function
to
yield
a
value
and
later
resume,
creating
a
lightweight
form
of
suspension.
Async/await
patterns
provide
asynchronous
control
flow
that
resembles
coroutines,
often
built
on
top
of
an
underlying
event
loop
or
task
scheduler.
In
some
cases,
coroutinelike
designs
rely
on
transforming
code
into
state
machines
or
using
trampolines
to
manage
control
flow
without
true
stackful
coroutines.
resume
at
arbitrary
points
within
a
function
while
preserving
the
function’s
call
stack,
enabling
complex
interaction
with
multiple
suspends.
Coroutinelike
approaches
often
restrict
suspension
points
or
implement
suspension
through
compiler
or
runtime
transformations,
which
can
limit
flexibility,
complicate
debugging,
or
affect
performance
characteristics.
While
coroutinelike
solutions
can
be
simpler
to
integrate
and
port
across
languages,
they
may
not
offer
the
same
granularity
of
control
or
the
same
semantics
as
native
coroutines.