conworld
A conworld, short for constructed world, is a deliberately created fictional universe designed to host a narrative, game, or speculative project. Conworlds are characterized by their internal coherence and a level of detail that supports storytelling and exploration. They typically include geography and maps, history and chronology, politics and economies, cultures and social norms, technology or magic systems, religious beliefs, languages, flora and fauna, and cosmology.
Creation process: Writers and game designers usually begin with a concept or premise, develop a geography with
Purposes and uses: Conworlds serve as settings for novels, films, RPG campaigns, video games, or collaborative
Challenges: Maintaining internal consistency, avoiding excessive complexity, and ensuring accessibility for audiences can be difficult. Conworlding