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colorblend

Color blend is the process of combining two or more colors to produce a new color. In digital imaging and graphic design, blending is used to simulate painting, lighting, shading, and transparency. The term also appears as a feature name in software and hardware products, but the general concept refers to how colors interact at a pixel or layer level.

There are two broad families: additive blending and subtractive blending. Additive blending applies to light on

Alpha blending models transparency: the resulting color at a pixel is a weighted mix of source and

Applications include photo editing, digital painting, user interface design, data visualization, and any workflow requiring layering

screens
(RGB):
when
colors
are
combined,
light
intensity
adds
up;
for
example,
red
and
green
yield
yellow.
Subtractive
blending
applies
to
pigments
or
inks
(CMYK):
colors
absorb
light,
so
mixing
tends
toward
darker
hues.
In
practice,
most
software
uses
various
blending
modes
that
remix
channel
values
in
different
ways,
such
as
normal,
multiply,
screen,
overlay,
darken,
lighten,
color,
hue,
saturation,
and
luminosity.
Each
mode
defines
a
rule
for
calculating
the
resulting
color
from
source
and
destination
colors,
often
with
an
opacity
parameter.
destination
colors
using
the
alpha
value.
The
common
formula
is
result
=
src
*
alpha
+
dst
*
(1
-
alpha).
and
compositing.
Color
blending
is
highly
dependent
on
the
color
space
(sRGB,
Adobe
RGB)
and
gamma
correction,
which
influence
perceived
results.
Some
software
packages
or
plugins
may
refer
to
color
blending
features
as
ColorBlend,
but
the
general
concept
remains
the
same
across
platforms.