circlesin
Circlesin is a term used in computational geometry and graphics to denote a family of algorithms and data structures focused on the construction, analysis, and packing of circles within geometric shapes. The central idea is to determine circles that fit inside a given container while obeying tangency and density constraints, as well as to derive sequences of mutually tangent circles (Apollonian-type packings).
Core operations include computing the largest inscribed circle (inradius) of a polygon, placing a circle tangent
Applications span graphic layout, two-dimensional circle packing problems, texture tiling, architectural design patterns, and educational tools
Software and implementations often label projects under circlesin or circles-in and may provide modules for polygonal
Related topics include circle packing, inradius, tangency, Apollonian gaskets, and Voronoi diagrams, all of which intersect