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charactercentric

Charactercentric is an adjective used to describe narratives, games, or design approaches that foreground character development and perspective over plot mechanics alone. In this usage, the emphasis is on inner life, emotional change, and relationships, with the characters’ motives and growth driving the experience for the audience or player.

In narrative criticism, a charactercentric work tends to prioritize psychological depth, character-driven conflicts, and point-of-view strategies.

In interactive media and game design, charactercentric approaches emphasize player agency through character arcs, dialogue, and

Compared with plot-centric works, which foreground twists, structure, and world-building, charactercentric works aim to render the

Critics note that charactercentric works can risk pacing or scope if character development dominates at the

See also: character-driven storytelling, character arc, character study.

Narration
may
center
on
a
limited
or
evolving
perspective,
and
backstory
is
often
developed
to
illuminate
a
character’s
choices
and
moral
questions
rather
than
to
deliver
explicit
plot
twists.
relational
mechanics.
The
experience
focuses
on
how
choices
affect
a
protagonist
or
ensemble,
how
characters
respond
to
situations,
and
how
empathy
or
attachment
develops
over
time,
rather
than
solely
on
the
sequence
of
events.
experiences,
growth,
and
ethics
of
individuals
or
groups.
Both
approaches
can
coexist,
and
many
successful
titles
blend
strong
characterization
with
tightly
paced
plots.
expense
of
broader
stakes.
When
well-balanced,
they
offer
nuanced
emotional
resonance
and
enduring
identification
with
the
characters
involved.