capturingtaking
Capturingtaking is a term used in game studies and design to describe a mechanic in which a participant simultaneously captures an objective and assumes immediate possession or control of it. The word combines "capture" and "taking" to highlight the inseparability of seizing and owning in this mechanic. The phrase is not standardized and appears mainly in informal discussions of strategy and rules design.
Etymology and usage: First attested in online design communities in the 2010s; variations include "capture-and-take" and
Applications: In tabletop and digital games, capturingtaking often means that once a target is seized, it changes
Reception and critique: Some designers view it as a descriptive shorthand, others warn it risks ambiguity with
See also: Capture (games), ownership transfer, territory control, game mechanics.