ambientdiffusespecular
ambientdiffusespecular is a concept in computer graphics and rendering that describes how light interacts with a surface to produce its final appearance. It is a simplified model that breaks down the overall reflection of light into three distinct components: ambient, diffuse, and specular.
The ambient component represents indirect light that has been scattered multiple times, reaching the surface from
The diffuse component models light that reflects uniformly in all directions from a matte surface. This is
The specular component accounts for shiny highlights that occur on smooth surfaces. This type of reflection
Together, these three components – ambient, diffuse, and specular – are often summed to approximate the total color