Ygfx
Ygfx is a cross-platform graphics rendering library designed to provide a unified interface for 2D and 3D rendering across desktop, mobile, and embedded environments. It offers an abstract rendering pipeline, resource management, and a shader system intended to simplify development of visually rich applications.
The library emphasizes portability, modularity, and performance. It features a multi-backend architecture that can route rendering
Ygfx organizes its rendering state in a scene graph and a material/shader system that supports physically based
History and development: Ygfx originated from a small open-source project in the mid-2010s and reached its first
Licensing and availability: Ygfx is released under the MIT License and is hosted on a version-controlled repository
Reception and usage: The project is used by independent developers, educational projects, and small studios seeking
See also: Graphics library, cross-platform development, rendering pipeline, shading languages.