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Windowing

Windowing is a term used in several technical domains to denote the selection and shaping of a subset of data for processing or viewing. The core idea is to focus on a finite portion of a signal, image, or data stream by applying a window or clipping region that reduces artifacts and manages range.

In signal processing, windowing multiplies a discrete signal by a window function w[n], tapering samples toward

In medical and scientific imaging, windowing refers to mapping the range of pixel values to display brightness

In computer graphics, windowing describes the stage that maps 3D coordinates to 2D device coordinates, including

In data analysis and streaming, windowing uses moving, or sliding, windows to compute statistics, trends, or

the
ends.
This
reduces
spectral
leakage
when
computing
Fourier
transforms
or
spectrograms.
Common
windows
include
rectangular,
Hann,
Hamming,
Blackman,
and
Kaiser.
There
is
a
trade-off
between
main
lobe
width
(frequency
resolution)
and
sidelobe
level
(leakage).
Windowing
is
central
to
the
short-time
Fourier
transform,
filter
design,
and
numerical
analysis.
and
contrast,
via
a
window
level
and
window
width.
This
enhances
visibility
of
structures
with
different
intensities
and
is
independent
of
the
underlying
data
processing.
clipping
to
the
view
window
and
viewport
transformation.
It
determines
which
parts
of
a
scene
are
rasterized
and
displayed
on
the
screen.
features
on
subsets
of
data.
The
window
size
and
stride
control
temporal
locality
and
latency,
enabling
rolling
averages,
event
detection,
and
real-time
processing.