Visibilitybased
Visibilitybased is a term used in computer science and related disciplines to describe approaches, analyses, and systems that rely on visibility relations—typically line-of-sight information between objects, observers, or sensors—to make decisions or solve problems. The concept emphasizes what can be seen rather than what is merely present, and it often leads to models and algorithms that focus on visibility queries and occlusion handling.
In computational geometry, visibility-based methods study how to determine whether two points can see each other
In computer graphics, visibility testing determines whether surfaces are visible from a viewpoint, enabling occlusion culling
In robotics and motion planning, visibility-based planning uses line-of-sight information to constrain and simplify the search
Common concepts associated with visibility-based approaches include the visibility polygon, the visibility graph, ray shooting, and