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VSTs

VSTs, short for Virtual Studio Technology, are a plugin standard for digital audio workstations that enables third‑party software to generate sound or process audio within a host program. They are used to add virtual instruments, effects, and utility processors to music productions.

There are two broad categories: VST instruments (VSTi) that produce audio through synthesis or sampling, and

History and status: VST was introduced by Steinberg in 1996 as a platform for audio plugins. The

Technical and ecosystem notes: VST plugins are platform-specific, typically packaged as dynamic libraries on Windows (.dll)

VST
effects
(VSTfx)
that
alter
audio
with
processors
such
as
reverb,
delay,
compressor,
equalization,
distortion,
or
modulation.
Some
plugins
offer
both
capabilities.
VST2
specification,
released
in
the
late
1990s,
became
widely
supported
by
many
hosts.
A
newer
version,
VST3,
arrived
in
the
late
2000s
and
added
features
such
as
improved
CPU
efficiency,
multi-channel
I/O,
side-chaining,
and
more
robust
parameter
handling.
In
practice,
most
modern
hosts
support
VST3,
while
many
also
retain
compatibility
with
VST2
for
legacy
plugins.
Steinberg
stopped
distributing
the
official
VST2
SDK,
encouraging
developers
to
migrate
to
VST3.
or
macOS
bundles
(.vst3,
.component).
They
run
inside
host
DAWs
on
Windows
and
macOS,
with
some
Linux
hosts
supporting
VST
and
bridging.
Development
commonly
uses
SDKs
such
as
Steinberg's
VST,
or
cross-platform
frameworks
like
JUCE
or
iPlug2.
The
VST
ecosystem
includes
countless
commercial
and
open‑source
plugins,
both
instruments
and
effects,
and
is
one
of
several
plugin
formats
used
by
modern
DAWs
alongside
Audio
Units
and
AAX.