VKVERTEXINPUTRATEINSTANCE
VKVERTEXINPUTRATEINSTANCE is a data structure used within the Vulkan graphics API to specify the rate at which vertex input data is consumed during rendering. It plays a critical role in defining how per-vertex or per-instance data is fed to the graphics pipeline, enabling developers to optimize rendering performance and resource utilization.
This structure is typically associated with the VkPipelineVertexInputStateCreateInfo, which describes vertex input configurations for pipeline creation.
The key field within VKVERTEXINPUTRATEINSTANCE is the inputRate, which is set to the value VkVertexInputRateINSTANCE. When
Using VKVERTEXINPUTRATEINSTANCE helps developers achieve efficient rendering of multiple object instances with minimal CPU overhead. It
In summary, VKVERTEXINPUTRATEINSTANCE is a structural element in Vulkan that specifies instanced input rate for vertex