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Tyrias

Tyrias is a fictional maritime region commonly featured in speculative fiction and role-playing settings. It is typically portrayed as an archipelago in the eastern seas with a long seafaring tradition and a diverse coastal culture.

Geography and economy are central to most depictions. The archipelago comprises several major islands and numerous

History and governance vary across adaptations. In many narratives, Tyrias began as a loose confederation of

Society and culture reflect centuries of contact across the seas. The population is described as cosmopolitan,

islets,
offering
a
variety
of
harbors,
coves,
and
reef
systems.
Natural
geography
supports
shipbuilding
and
maritime
trade,
and
many
stories
emphasize
fishing,
tourism,
and
the
extraction
of
oceanside
resources.
In
several
versions,
Tyrias
pursues
renewable
energy
projects,
especially
wind
and
tidal
power,
to
compliment
its
port-based
economy.
trading
principalities
and
later
unified
under
a
constitutional
framework
in
the
modern
era.
Political
arrangements
range
from
a
parliamentary
system
with
a
ceremonial
monarch
to
a
federated
republic
with
autonomous
island
councils.
The
capital
is
frequently
depicted
as
the
port
city
of
Port
Solis,
though
other
depictions
exist.
with
a
common
lingua
franca
used
in
trade
alongside
regional
languages.
Tyrian
culture
often
highlights
seafaring
music,
maritime
festivals,
and
a
cuisine
featuring
seafood,
citrus,
and
spice.
Major
ports,
trade
routes,
and
coastal
towns
are
common
settings
in
Tyrias
narratives.