SystemThreading
SystemThreading is a namespace that provides facilities for creating and coordinating threads, managing asynchronous work, and implementing synchronization primitives within a managed application. It enables parallel execution and background processing in a single process.
Core constructs include a Thread class for manual thread control, a ThreadPool for reusing worker threads,
The namespace focuses on coordinating access to shared data, signaling conditions, and orchestrating concurrent tasks. It
Common usage patterns emphasize avoiding native thread creation for most workloads; ThreadPool-based or task-based abstractions are
Potential pitfalls include deadlocks, race conditions, and resource contention. Developers should design for thread-safety, test under