WaitHandle
WaitHandle is a base class in the .NET Framework that provides a mechanism for synchronizing access to resources. It is an abstract class, meaning it cannot be instantiated directly, but it serves as a foundation for other synchronization primitives such as EventWaitHandle, Mutex, Semaphore, and AutoResetEvent. WaitHandle is used to wait for a signal from another thread or process, allowing for efficient and responsive multithreaded applications.
The primary method provided by WaitHandle is WaitOne, which blocks the current thread until the WaitHandle
WaitHandle also supports waiting on multiple handles simultaneously using the static method WaitHandle.WaitAll or WaitHandle.WaitAny. WaitAll
In summary, WaitHandle is a fundamental class in the .NET Framework for synchronizing access to resources in