Home

Mutex

A mutex, short for mutual exclusion, is a synchronization primitive used in concurrent programming to protect access to shared resources. It allows only one thread at a time to access the protected resource, ensuring that operations on the resource are performed atomically and without interference from other threads.

How it works: A thread requests the mutex by locking it. If the mutex is free, the

Variants and features: Try-lock attempts to acquire the mutex without blocking and returns immediately if it

Design considerations: Mutexes are essential for data integrity but can introduce deadlocks, livelocks, or priority inversion

Related concepts include spinlocks and read-write locks, which offer alternative trade-offs between latency and CPU usage.

thread
becomes
the
owner
and
can
proceed
with
the
protected
critical
section.
If
the
mutex
is
already
locked
by
another
thread,
the
requesting
thread
blocks
until
the
mutex
is
released.
After
completing
the
protected
work,
the
owning
thread
unlocks
the
mutex,
which
typically
wakes
one
of
the
waiting
threads.
Some
mutexes
are
recursive,
permitting
the
owning
thread
to
lock
multiple
times;
others
are
non-recursive
and
may
deadlock
if
the
owner
attempts
to
re-lock.
Many
implementations
also
provide
non-blocking
try-lock
and,
in
some
cases,
timed
wait
variants.
is
unavailable.
Timed
or
timed-lock
variants
wait
for
a
specified
duration.
Priority
inheritance
or
priority
ceiling
options
can
be
used
to
mitigate
priority
inversion,
a
situation
where
high-priority
threads
are
blocked
by
lower-priority
ones
holding
the
mutex.
Some
mutexes
are
robust
and
detect
owner
termination,
enabling
recovery
or
fallback
behavior.
if
misused.
Best
practices
include
acquiring
locks
in
a
consistent
global
order,
keeping
critical
sections
short,
and
avoiding
holding
multiple
mutexes
simultaneously
whenever
possible.
Language
and
library
ecosystems
provide
mutex
implementations,
such
as
POSIX
pthread_mutex_t
in
Unix-like
systems
and
synchronization
primitives
like
CRITICAL_SECTION
or
Mutex
objects
in
Windows;
many
systems
use
kernel-supported
mechanisms
(for
example,
futex-based
implementations
on
Linux).