Syberia
Syberia is a point-and-click adventure video game developed and published by Microïds. It was first released in 2002 for Windows, and later ported to other platforms. The game was designed and written by Benoît Sokal, known for his distinctive artistic style. Syberia's narrative follows Kate Walker, an American lawyer sent to France to finalize the acquisition of a toy factory. Her assignment takes an unexpected turn when she discovers the factory's reclusive owner, Hans Voralberg, has embarked on a journey to find the last mammoths on the mythical island of Syberia.
Kate's investigation leads her across a fantastical Europe, encountering eccentric characters and solving intricate puzzles. The
The game was followed by a sequel, Syberia II, released in 2004, which continued Kate Walker's journey.