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Sjavas

Sjavas is a fictional culture and setting used in speculative fiction, tabletop games, and world-building projects. It describes a maritime civilization notable for seafaring, trade networks, and urban harbor cities organized around a string of islands and coastal inlets.

Etymology and language. The name Sjavas comes from a constructed language created for the setting. The Sjavan

Geography and society. Sjavas is typically placed on a dispersed archipelago with a protected bay for the

History and economy. In fiction, Sjavas grows from interconnected fishing communities into a trading network shaped

Culture and technology. Cultural life emphasizes oral storytelling, sea shanties, map-making, and ritual voyages that mark

In media and references. Sjavas appears in novels, role-playing adventures, and fan projects as a setting for

language
features
a
consonant-rich
phonology
and
a
system
of
honorifics
used
in
trade
and
governance;
place
and
person
names
often
reflect
seaborne
imagery
such
as
winds,
currents,
and
tides.
capital
and
smaller
ports
throughout.
Political
life
centers
on
merchant
guilds,
maritime
councils,
and
councils
of
elders,
with
a
strong
emphasis
on
negotiation,
seamanship,
and
collective
self-governance.
Social
status
often
ties
to
one’s
skill
at
navigation,
shipbuilding,
or
commerce.
by
voyages,
treaties,
and
coastal
alliances.
The
economy
favors
shipping,
fisheries,
dyeing,
and
craft
trades,
using
a
currency
based
on
valued
goods
such
as
shells
or
metal
ingots
and
a
premium
placed
on
reliable
crews
and
ships.
migrations
and
feasts.
Technology
centers
on
ships
built
for
long
voyages,
navigation
by
stars
and
currents,
and
practical
engineering
for
harbor
work
and
cargo
handling.
diplomacy,
exploration,
and
cultural
exchange.
Because
it
is
fictional,
there
are
no
real-world
institutions
or
populations
associated
with
Sjavas.