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Singlepass

Singlepass, or single-pass, is a term used in computer science to describe processes that process input data with a single traversal, without requiring a second pass over the same data. This approach contrasts with multi-pass methods, where information is revisited or accumulated across several stages. Single-pass techniques emphasize streaming and online processing, enabling low latency and reduced memory usage, but often impose design constraints that trade off some flexibility or optimization opportunities.

Common contexts for single-pass design include compilers or interpreters for simple or domain-specific languages, streaming parsers

Advantages of single-pass approaches include lower memory footprint, better suitability for large or real-time data sources,

In practice, true single-pass systems are most common in constrained environments with lightweight languages or real-time

Related concepts include streaming algorithms, one-pass parsers, and incremental compilation.

that
consume
input
characters
as
they
are
read,
and
data
processing
pipelines
that
perform
filtering,
transformation,
or
aggregation
in
one
pass.
In
these
settings,
outputs
are
typically
produced
incrementally,
and
systems
are
optimized
for
continuous
rather
than
batch
workloads.
and
simpler
pipeline
architectures.
Limitations
include
restricted
ability
to
handle
forward
references
or
perform
global
optimizations,
and
potentially
less
informative
error
reporting
because
certain
semantic
checks
may
require
awaiting
additional
input.
requirements.
They
may
use
incremental
symbol
tables
or
progressive
output
construction,
and
employ
buffering
only
when
necessary
to
resolve
essential
dependencies.