ScreenUpdating
ScreenUpdating is a term used in graphical user interface programming to describe a mechanism that controls whether the user interface is refreshed during a series of updates. When screen updating is disabled, the UI may accumulate changes and repaint only once after the updates are complete. This can reduce flicker and significantly improve performance for bulk operations that would otherwise trigger many individual redraws.
In many environments, screen updating is exposed as a boolean property or a pair of begin/end calls.
Best practices include limiting the duration for which screen updating is disabled, and ensuring it is re-enabled
Related concepts include painting, redraw control, and double buffering, all of which address similar concerns about