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ScreenOverlay

ScreenOverlay refers to a graphical layer that is drawn on top of the main content on a screen. Overlay content can include user interface elements, alerts, captions, chat tools, or HUDs that remain visible while the user interacts with underlying applications. Overlays are common in media players, game tools, screen recording software, accessibility features, and augmented reality apps. They are usually implemented as a separate window or as a composited texture that renders after the underlying content, allowing the overlay to appear above other visuals without altering the underlying UI.

In Android, Screen Overlay is frequently used to describe the permission that allows an app to draw

In other environments, screen overlays are implemented through layered windows or graphics APIs (such as DirectX,

Common considerations for ScreenOverlay include ensuring non-intrusiveness, respecting user preferences, and balancing functionality with security and

over
other
apps.
The
Draw
over
other
apps
or
SYSTEM_ALERT_WINDOW
permission
enables
features
such
as
chat
bubbles,
screen
dimming,
or
on-screen
assistive
tools.
Overlays
can
interfere
with
security
and
usability
by
capturing
touch
input
or
masking
important
UI,
so
many
platforms
limit
their
use
on
sensitive
screens
(for
example,
when
entering
passwords).
Users
typically
manage
this
capability
in
settings,
often
granting
or
revoking
per-app
access;
newer
versions
emphasize
explicit
user
consent
and
a
clear
purpose.
OpenGL,
or
platform-specific
toolkits).
They
are
used
by
streaming
software,
screen
capture
tools,
game
overlays,
and
accessibility
aids.
Performance
considerations
include
rendering
cost,
input
handling,
and
z-order
management,
while
accessibility
and
usability
concerns
focus
on
visibility,
contrast,
and
the
potential
to
obscure
critical
content.
performance.