SLICrossFire
SLICrossFire is a cross-platform, open-source game engine designed to facilitate the development of multiplayer games with a focus on simplicity and accessibility. Developed primarily in C++ with additional scripting support for languages like Lua, it aims to provide developers with a lightweight framework that reduces the complexity of creating networked games. The engine emphasizes modularity, allowing developers to integrate or replace components as needed, which helps in customizing the engine to fit specific project requirements.
One of the key features of SLICrossFire is its built-in support for cross-platform compatibility, enabling games
SLICrossFire incorporates a physics engine for handling collisions and interactions, though it is not as feature-rich
The project is maintained by a community of developers and contributors, with documentation and resources available