Renditavat
Renditavat is a term used in digital media and computer graphics to describe portable rendering assets or data constructs designed to be rendered across different engines, platforms, and environments. It is not a formal, universally adopted standard; the precise definition varies by domain, project, and toolchain. In practice, renditavat denotes an asset package that is ready for rendering, rather than just raw data.
A renditavat typically bundles geometry, textures, materials or shader graphs, lighting configurations, animation state, and a
The concept arose in the context of cloud rendering, real time engines, and collaborative asset pipelines where
See also: asset interchange formats, glTF, USD, rendering pipeline, cloud rendering.