Rendiperiod
Rendiperiod is a theoretical concept used in discussions of rendering systems and visual computation to denote the time interval between successive rendering cycles. It defines the cadence at which a scene, image, or dataset is re-rendered and presented to the user. In practice, rendiperiod reflects a balance between desired visual smoothness, input responsiveness, and available compute resources.
The term combines render, meaning to produce a visual frame, with period, indicating a repeatable time unit.
In real-time graphics, rendering pipelines aim to achieve a predictable rendiperiod to maintain smooth motion and
Common illustrative values include rendiperiods of 16.7 ms (60 Hz) or 33.3 ms (30 Hz); however, real
Notes: Rendiperiod is not a universally standardized term and is used mainly in theoretical discussions or