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Raeha

Raeha is a fictional coastal city-state that appears in contemporary fantasy literature and tabletop role-playing campaigns. Positioned in the northern archipelago of the Avaric Sea, Raeha is depicted as a bustling maritime trading hub with a diverse population and a stratified urban core.

Name and language: In the in-world lore, Raeha derives from the Raehan language, with scholars interpreting

The city is built on a peninsula and several natural harbors, linking quays to markets via narrow

Raeha's founding stories place its origins with seafaring clans who settled the isthmus in the early medieval

In most narratives Raeha is governed by the Merchant Council, a body elected by guilds and major

Cultural life centers on harbor markets and seasonal festivals, such as the Lantern Festival and the Tide

the
name
as
meaning
"harbor
of
winds"
or
"wind-sheltered
haven."
alleys,
elevated
promenades,
and
stone
stairways.
Districts
include
the
Old
Harbor,
the
Glass
Quarter,
and
the
High
Gate,
each
with
distinct
architectural
styles.
era.
Over
centuries
it
grew
as
a
trading
entrepôt,
maintained
autonomy
through
a
merchant
council
and
customary
law,
and
weathered
storms
that
reshaped
its
coastline.
households,
functioning
alongside
a
ceremonial
prince
or
figurehead.
The
economy
centers
on
fishing,
shipbuilding,
textiles,
and
port
trade
with
regional
partners.
Market.
Notable
landmarks
include
the
Meridian
Gate,
the
Tidal
Library,
and
wind-tower
plazas
that
regulate
air
flow
along
the
waterfront.