PostLoad
Postload is a term used in software engineering to denote operations performed after resources or data have been loaded into memory by a loader. It describes processing that cannot be efficiently completed during the load phase and is intended to finalize resource readiness for use.
In game engines and asset pipelines, postload stages resolve cross-resource references, generate derived data such as
Design considerations include implementing postload as callbacks or events, ensuring idempotence, handling errors without crashing the
Related concepts include preloading, onload, post-processing, and asset pipelines. The term is used variably across platforms,