PositionWithpos
PositionWithpos is a utility function used primarily in custom game development frameworks to convert a given position vector into a formatted string representation and optionally apply an offset. The function is often defined in languages such as C#, C++, or JavaScript and can be found in libraries that provide debugging or UI helper utilities.
The basic signature is typically:
positionWithpos(Vector3 position, Vector3 offset = Vector3.zero) -> string
The function takes a 3D position vector and an optional offset vector. It adds the offset to
- position: The original world or local position of an object.
- offset: (Optional) A vector added to the position before formatting. Defaults to zero if omitted.
A human‑readable string that visually represents the adjusted coordinates.
```
Vector3 currentPos = transform.position;
string posText = positionWithpos(currentPos, new Vector3(0,1,0));
Debug.Log("Object at: " + posText);
```
The function is especially useful in debugging scenarios where precise spatial data is needed quickly, without
- positionWithnorm: similar to positionWithpos but formats a normal vector.
- formatCoordinate: a generic string formatter for any vector type.
PositionWithpos can be adapted to other numeric types (e.g., Vector2) by overloading the function, making it